Spigot
Functions
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Gets the PlayerExecutor for the given player and tries to connect the player to the given serverName. Note that the serverName is the fully qualified service name, e.g. Lobby-1, Lobby-2, etc.
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Scans all currently active servers for the first server which the given player is currently connected to. If the player is not online, this function returns null.
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Scans all currently active game servers (non-proxy) for the first server which the given player is currently connected to. If the player is not online, this function returns null.
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Gets the PlayerExecutor instance for the given player.
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Gets the PlayerExecutor for the given player and executes the given command as the player.